Chunkmark

Java survival · Paper 26.2

Every chunk has a job. Claim yours before someone else does.

Chunkmark SMP is a planned overworld. Transportation corridors, farm belts, building districts, and spawn are marked on the map. You can claim one chunk each day. Supporters vote on rezones. Signed-in players can call a usage vote with screenshots when a chunk is not following its designated job. The nether stays locked and end portal rooms stay sealed.

Join the server
The game process is not reporting yet. The website and database are live.

Address play.chunkmark.cynmat.uk

Java Edition also accepts chunkmark.cynmat.uk if you leave the port blank. Do not add :25565 to the website hostname.

Java Edition, online-mode. Whitelist stays on until launch day.

The first time you join, chat gives you a clickable sign-in link and a 12-character code. Open the link or paste the code on Sign in. This browser stays signed in; you do not save the one-time code. Type /link in-game if you need another.

World border 524,288 blocks (±32,768 chunks). Nether and End are disabled.

Zoning
Chunks default to Any. Spawn is locked. Farms, roads, and towns are voted in by Supporters.
Claims
One chunk per UTC day from this site. Unclaim if you do not want it. Inactive players lose a chunk a day after two weeks (four if on leave).
Economy
Vault-backed balances live in Neon so they survive adding a proxy later. /pay, /bal, /shop, and the website Store.
Market
List owned chunks for coins on the website market. Buyers pay instantly; ownership transfers when the sale clears.
Clans
Join a clan on the website. Members can build on each other’s claims. Direct offers still go through the map and Inbox.